Behind-the-Scenes

Part 1: FOOTBALL FIGHTER

Ichigo Let's celebrate TEAM NINJA's legacy!
Should we really begin with a canceled project?
EGAWA Yeah, it was canned.
ITAGAKI Total flop. Though at least other projects from that era shipped - like "Tokidensho" and "Ganbare Ginkun."
Miruku Huh...? Why was the game canceled?
ITAGAKI It was supposed to be an American football game, but we added punch and kick buttons, so that probably did it.
Ichigo Woah?! You could punch someone during a football match?
ITAGAKI Damn right.
EGAWA We got a bit carried away and added moves like Punch Punch Somersault and Shoryuken.
Check out the instruction cards available then.
ITAGAKI We threw the rulebook* out the window. On defense, you could punch or kick the ball carrier to knock them down—and the play ended wherever they collapsed. No flags, no penalties, just violence.
The Americans ripped us apart: "No fighting! That’s unnecessary roughness!!"—but we thought it was very necessary.
Ichigo They tore into ya, huh? OH MY GOD! Classic Americans, am I right? Just kidding! Hahaha!!
ITAGAKI (ignores that)
Well, one positive is that we were the first in our company to use 3D CG. Egawa was the chief CG artist at the time.
EGAWA Nearly died doing it! I had only used a digitizer before, but suddenly, we had to use the SGI Indigo 2.
Ichigo Digitizer? S...?
Miruku S.G.I.???
ITAGAKI I get not knowing what a digitizer is but you should've heard of SGI.
Ichigo Ugh... this is bad...
Miruku Come on, don’t feel so bad!
ITAGAKI You either!
EGAWA (whispering) I'm talking about the blue computer that uses Softimage.
ITAGAKI But the arcade motherboard was an ordinary 2D board. The animations were rendered then stored as individual frames, which ended up using an enormous amount of memory. We used about 36 frames just for the running animation.
Miruku Ho, ho, ho. (I actually don't know what that means.)
EGAWA In retrospect, that was such a dumb decision.
ITAGAKI I’ve forgotten, but I think we had about 300 EPROMs for the characters mounted on a four-layer PCB.
Ichigo Eh?! A four-layer board? That sounds fancy! By the way, is having 300 EPROMs a big deal?
ITAGAKI .......
EGAWA Wait, was it really 300? ...Maybe we exaggerated a bit.
ITAGAKI Does it matter? Point is, we had so many ROMs that it starved the board for power and sometimes the board wouldn't boot at all.
Ichigo This is way over my head.
Miruku Don't fret! You’re not the only one who doesn’t understand!
Ichigo No way? YOU...
ITAGAKI ...Well, next time, let’s try it out. I’ll hook it up to the Astro cabinet, and we can take a screenshot and upload it here.
Ichigo&Miruku Got it!
EGAWA There might still be fans who remember it. We used to have location tests around Kagurazaka back then.
ITAGAKI If they do, it’d be nice if they could post about it on the forum.
Miruku It was surprisingly popular and the project is being revived.
ITAGAKI&EGAWA No way!😅
Miruku You’re right, hahahaha!!
ITAGAKI&EGAWA Oof!
 
(*Football Footnote) In reality, ball carriers keep forward progress unless defenders push them back. (And no, you can’t punch them.)


Game List 1

Game List Top Page

Back to Main Page